HomePLAYSTATIONOverwatch 2 $45 Skins Are Not Indicative of Final Pricing Claims Blizzard

Overwatch 2 $45 Skins Are Not Indicative of Final Pricing Claims Blizzard


Earlier this week, a participant survey emerged that tried to gauge participant reactions to totally different costs of cosmetics in Overwatch 2, one among which was a $45 Mythic pores and skin. The worth prompted controversy amongst the Overwatch 2 group who reacted badly to the concept, and now Blizzard has claimed the $45 skins had been “not indicative of ultimate pricing.”

Will Overwatch 2 actually characteristic $45 beauty skins?

Overwatch 2

The excessive value got here from a survey despatched out to the Overwatch 2 group that listed quite a lot of totally different cosmetics and proposed costs, together with $9.99 for a weapon attraction, $24.99 for a legendary pores and skin, $29.99 for a legendary bundle, and the notorious $44.99 for a mythic pores and skin. The quantity of monetization prompted a backlash from the group who refused to contemplate paying that a lot for cosmetics. Now Blizzard has issued a press release to IGN that confirmed the proposed costs had been “not indicative of ultimate pricing”:

This survey is completely meant to raised perceive participant preferences for various kinds of Overwatch 2 cosmetics. Costs displayed within the survey had been randomized per consumer and aren’t indicative of ultimate pricing. We plan to share particulars on our Store and Battle Cross system nearer to our Oct. 4 launch.

Blizzard additionally appeared to suggest the costs included in a number of the surveys weren’t meant to be thought-about as an inexpensive value level with the intention being to search out the extent that doesn’t frighten gamers away from the sport’s beauty market. The survey that was made public was seemingly one on the greater finish of the pricing scale and it looks as if Blizzard might have gotten the specified response to these costs.

In different information, a DMCA from Sq. Enix and Crystal Dynamics appears to counsel the Tomb Raider Mission Jawbreaker script could also be actual. Elsewhere, EA has confirmed single-player video games stay “actually, actually vital” to their future portfolio plans.





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