HomeMobileGod of War Ragnarök accessibility features revealed – PlayStation.Blog

God of War Ragnarök accessibility features revealed – PlayStation.Blog


The prophecy of Ragnarök brings modifications to all of the Realms, and with that, we’re excited to announce some new accessibility options that will likely be obtainable in God of Struggle Ragnarök. 

Not solely have we redesigned our UI to permit for extra flexibility and readability, however we’ve got additionally rebuilt controller remapping from the bottom up and added extra customization to our fight and interplay programs. We’ve got retained all our accessibility options from 2018’s God of Struggle and expanded upon them to incorporate greater than 60 methods to regulate gameplay to greatest fit your type and desires.

Right here’s a choice of some new and notable options.

God of Struggle (2018) PC Options – Added to God of Struggle Ragnarök 

For God of Struggle (2018) on PC, we made certain to enhance and proceed to iterate on well-liked options from the preliminary PlayStation launch. We’re happy to be persevering with to assist these options in God of Struggle Ragnarök on PS4 and PS5:

Dash Auto Dash: You’ll dash whereas the stick is held and cease when launched.  When Auto Dash is energetic, you’ll be able to start sprinting by urgent the transfer stick ahead for a brief time period in a single route. The period required to interact the Auto Dash is configurable by you.

Persistent Dot (All the time on Reticle): For those who want further focal factors to cut back movement illness, or simply need a persistent reminder of the middle of the display, we provide the flexibility to activate a middle dot in three totally different sizes and 7 totally different colours.

Goal Fashion: You possibly can select to make use of both maintain or toggle on/off the purpose stance.

Block Fashion: You possibly can select to make use of both maintain or toggle on/off the defend stance.

New to God of Struggle Ragnarök

Subtitle and Caption Enhancements

We’ve got invested closely in enhancing our subtitle and caption system to permit for much more customization and data.

Subtitle and Caption Dimension: We’ve got elevated our minimal textual content measurement and added new scaling. This consists of an extra-large textual content measurement to make subtitles and captions extra readable. We’ve got additionally devoted a bigger textual content space to match TV and film subtitle requirements.

Subtitle and Caption Colours: You possibly can alter the colours of speaker names, subtitle physique, and captions individually. It is possible for you to select between seven totally different colours.


God of War Ragnarök accessibility features revealed

Speaker Names (Retained choices from 2018): As in God of Struggle (2018), you’ll be able to present or conceal speaker names. You possibly can set this measurement unbiased from the UI textual content measurement.

Captions: With expanded sound results captions, we’ve added a number of new methods to grasp in-game sound. We’ve added captions to each cinematics and gameplay to supply a wealthy understanding of the soundscape of the world. You may as well allow captions for important gameplay data to help with puzzles and narrative understanding.


God of War Ragnarök accessibility features revealed

Subtitle and Caption Background Blur: We’ve included choices to permit for blurring the background behind subtitles and captions to make them extra readable over advanced scenes.

Subtitle Background (Retained choices from 2018): Along with blur, we’ve included choices to darken the background behind subtitles for higher readability on snow. Excessive distinction backing consists of a number of opacity settings so that you can choose from.


God of War Ragnarök accessibility features revealed

Route Indicator: Essential gameplay sounds now have an optionally available route indicator which reveals the route a sound is coming from. To help with puzzles which have sound cues, this indicator will aid you orient in the direction of the supply of an vital sound.

Textual content Dimension / Icon Dimension

The extremely requested function from God of Struggle (2018) is again and higher than ever! You requested for a snug studying expertise when enjoying from a sofa, so we listened. With a totally re-engineered and responsive UI, and a bigger minimal textual content measurement that may scale considerably, studying on-screen textual content is simpler than ever.

Right here’s a take a look at our Default and XX-Giant sport large UI Textual content scaling for reference. 

We even have two examples to share of the in-game icon scaling with smallest and largest choices obtainable to select from. 

Left: Small UI Icon Dimension, Proper: X-Giant UI Icon Dimension

Controller Remapping

We’ve got rebuilt our controller remapping system to can help you customise your button configurations in God of Struggle Ragnarök. There will likely be a variety of preset layouts, in addition to customized controller remapping assist. Particular person buttons might be swapped and, for choose advanced actions, you’ll be able to select alternate configurations from a preset checklist.

We provide a number of methods so that you can customise your expertise for sure actions that require a couple of button, together with Contact Pad Shortcuts for issues like Spartan Rage, Navigation Help, and Fast Flip.  

Excessive Distinction Mode

Our new excessive distinction color-mode means that you can apply a colour to things in-game like targets, enemies, and different characters, along with a wide range of merchandise sorts. When energetic, this can apply a colour layer to characters that may make them extra seen towards the background. You possibly can optionally desaturate the background to additional improve the distinction. Traversal paint, loot gadgets, and particular results will also be made extra seen on this mode.

Excessive Distinction Activation Customization: Choose off, on, or all the time on for gameplay solely (this can exclude cinematics). Excessive distinction mode might be set to toggle on and off from a swipe for straightforward entry. This mode will robotically disable when in a settings menu or character menu.

Excessive Distinction Coloration Customization: Choose a colour palette that matches your playstyle and alter particular person colours for characters, enemies, and gadgets.  

Excessive Distinction Background Customization: Individually choose mid-tone or darkened background distinction ranges.

Navigation Help: New to God of Struggle, this digital camera navigation system means that you can orient your view in the direction of your compass goal. When not in fight, urgent the Navigation Help button will orient your view within the route of the following story purpose.

Traversal Help: Hole leaping, vaulting, mantling, and different traversal options can now be automated primarily based on the route you press.

Help +: Provides interaction-based strikes like climbs, crawls, and squeeze-through.

Audio Cues: We’ve got linked a sound cue to every of the on-screen work together prompts, in order that when utilizing this function, you’ll be able to hear when an work together icon is close by, in addition to when the button immediate turns into energetic.

Audio cues lengthen to further fight cues like unblockable assault rings, concentrating on purpose cues, and weapon swap cues. The quantity of audio cues might be adjusted individually from different quantity sliders, so you’ll be able to alter to your personal consolation.


God of War Ragnarök accessibility features revealed

God of Struggle Ragnarök Reveal Trailer – Audio Described Model  

To have fun International Accessibility Consciousness Day, we additionally wished to supply an audio described model of the God of Struggle Ragnarök reveal trailer that got here out final yr!* 

Extra to Come! 

We hope you’ve loved a glance into this choice of the 60+ accessibility options that will likely be included in God of Struggle Ragnarök. 

We’re dedicated to enhancing accessibility and customization for everybody. We are able to’t wait to inform you particulars about our different classes of accessibility options like fight/purpose assists, puzzle/minigame assists, HUD changes, digital camera tuning, auto choose up, and way more. 

We’re so grateful for all of the assist from our accessibility consultants and the larger accessibility neighborhood for sharing their ideas to make God of Struggle Ragnarök essentially the most accessible God of Struggle ever. We are able to’t wait to share extra with you as we get nearer to launch.

Completely happy International Accessibility Consciousness Day!

*Audio description not captured in-game. 


Study extra about PlayStation’s commitments to selling consciousness and inclusivity in assist of GAAD.



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